Handles all the scripting and game systems for MD. Matias keeps everything running smoothly in-game and works with the team to turn ideas into playable experiences.
A founding member of MD. Helps with community outreach, marketing ideas, and spreading the word about MD’s projects.
One of the original members. Manages general staff and keeps the team organized, making sure everyone’s working together effectively.
Creates smooth, cinematic animations and cutscenes that make MD’s roblox games feel alive. Whether it’s a high-action moment or a small in-game detail, fase makes sure every movement looks natural and fits the story.
Focuses on crafting detailed and high-quality 3D items for MD’s projects, from weapons and tools to collectible objects. Lenny’s work helps define the look and feel of the in-game world.
Tests new builds, looks for bugs, and gives honest feedback on gameplay, balance, and overall feel. Ender helps make sure everything runs smoothly before release.
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